Snake's Swiftness, Mass

Spell Compendium (Sc)Updated Supplementals (3.5)

Snake's Swiftness, Mass is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 2), Druid Variant (Level 2), Druidic Avenger (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates (harmless); Duration: Instantaneous; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M, DF
Range
Medium (100 ft. + 10 ft./level)
Target
All allies within 20 ft. of the target
Area
20 ft. radius burst
Duration
Instantaneous
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You hold the snake scales high overhead, and they evaporate in a flash of light. That radiance carries to every ally in your command—and as one, they unleash a volley of attacks.

This spell functions like snake’s swiftness, except that it affects multiple allies out to medium range.