Snake's Swiftness, Mass
Snake's Swiftness, Mass is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 2), Druid Variant (Level 2), Druidic Avenger (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates (harmless); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M, DF
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- All allies within 20 ft. of the target
- Area
- 20 ft. radius burst
- Duration
- Instantaneous
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
You hold the snake scales high overhead, and they evaporate in a flash of light. That radiance carries to every ally in your command—and as one, they unleash a volley of attacks.
This spell functions like snake’s swiftness, except that it affects multiple allies out to medium range.