Shadow Trap

Champions of Ruin (CR)Updated Forgotten Realms (3.5)

Shadow Trap is a D&D 3.5 spell (Conjuration (Summoning)) from CR. On class lists for Cleric (Level 7), Sorcerer (Level 7), Wizard (Level 7), and others. Range or area: Touch; Saving throw: Reflex half; Duration: 1 hour/level (D); Casting time: 10 minutes.

School
Conjuration (Summoning)
Casting Time
10 minutes
Components
V, S, M
Range
Touch
Duration
1 hour/level (D)
Saving Throw
Reflex half
Spell Resistance
Yes

With this spell, you place a magic trap on any object that casts a shadow. If the object is disturbed in any way that causes its shadow to shift (for instance, if it or a nearby light source is moved), a bound greater shadow (see Monster Manual page 221) emerges from the object’s shadow to attack the nearest living creature. The shadow can be turned or destroyed as normal; otherwise, it remains for a number of rounds equal to your caster level. If the trapped object resides in a place that has no shadows, the trap does not trigger, although the spell remains in effect.

Material Component: A sheet of black cloth large enough to drape over the warded object.