Scent

Savage Species (SS)Updated Supplementals (3.0)

Scent is a D&D 3.5 spell (Transmutation) from SS. On class lists for Druid (Level 2), Ranger (Level 2), Sorcerer (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
1 hour/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You give the subject an enhanced sense of smell, equivalent to the scent ability of some monsters.
This ability allows the creature to detect approaching enemies, sniff out hidden foes, and track by sense of smell.
Creatures with the scent ability can identify familiar odors just as humans do familiar sights.
For more details, see Scent in the introduction to the Monster Manual.
Arcane Material Component: A sprinkle of mustard and pepper, and a drop of sweat.