Sadism
- School
- Enchantment
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
For every 10 points of damage the caster deals in a given round while under the effect of this spell, she gains a +1 luck bonus on attack rolls, saving throws, and skill checks in the next round. The more damage the caster deals, the greater the luck bonus. It’s possible to get a luck bonus for multiple rounds if she deals damage in more than one round during the spell’s duration.
Material Component: A leather strap that has been soaked in human blood.