Rot of Ages

Dragon Magic (DM)Updated Supplementals (3.5)

Rot of Ages is a D&D 3.5 spell (Conjuration/Necromancy (Creation)) from DM. On class lists for Druid (Level 1), Sorcerer (Level 1), Wizard (Level 1), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude partial; Duration: 2 rounds; Casting time: 1 standard action (see text).

School
Conjuration/Necromancy (Creation)
Casting Time
1 standard action (see text)
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
2 rounds
Saving Throw
Fortitude partial
Spell Resistance
No

A cloud of rotting plant and animal matter swirls up from the ground around your target, encompassing it in a whirlwind of decay.
This spell encompasses your target in a cloud of rotting debris.
The target is sickened for 2 rounds.
Furthermore, all other creatures are treated as having concealment against the target.
A successful Fortitude save negates the sickness, but not the concealment.
Nonliving creatures are unaffected by the sickness effect.
A living creature already under the effect of rot of ages that fails a save against a second casting of the spell is nauseated (rather than sickened) for as long as both effects last (and
then sickened for the remainder of the second spell’s duration).
Special: A black dragon capable of casting 3rd-level sorcerer spells can cast this spell as a swift action.