Prismatic Ray
Prismatic Ray is a D&D 3.5 spell (Evocation) from Sc. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: See text; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Medium (100 ft. + 10 ft./level)
- Effect
- Ray
- Duration
- Instantaneous
- Saving Throw
- See text
- Spell Resistance
- Yes
You feel within you, as the spell nears completion, various energies locked in a battle within your body. As nausea threatens to overcome you, you croak out the final syllables of arcane power and point your hand. A single beam of brilliantly colored light then shoots from your outstretched hand.
You must succeed on a ranged touch attack with the ray to strike a target. On a successful attack, a creature with 6 Hit Dice or fewer is blinded for 2d4 rounds by the prismatic ray in addition to suffering a randomly determined effect:
PRISMATIC RAY
| 1d8 | Color of Beam | Effect |
|---|---|---|
| 1 | Red | 20 points fire damage (Reflex half) |
| 2 | Orange | 40 points acid damage (Reflex half) |
| 3 | Yellow | 80 points electricity damage (Reflex half) |
| 4 | Green | Poison (Kills; Fortitude partial, take 1d6 Con damage instead) |
| 5 | Blue | Turned to stone (Fortitude negates) |
| 6 | Indigo | Insane, as insanity spell (Will negates) |
| 7 | Violet | Sent to another plane (Will negates) |
| 8 | — | Two effects; roll twice more, ignoring any "8" results |