Opalescent Glare

Planar Handbook (PlH)Updated Supplementals (3.5)

Opalescent Glare is a D&D 3.5 spell (Necromancy) from PlH. On class lists for Cleric (Level 5), Sorcerer (Level 5), Wizard (Level 5), and others. Range or area: 60 ft.; Saving throw: Will partial (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, DF
Range
60 ft.
Target
One living creature
Duration
Instantaneous
Saving Throw
Will partial (see text)
Spell Resistance
Yes

Inspired by the deadly gaze of the noble ghaele eladrin, this spell causes your eyes to glow with a pearly light.
If the target is evil and has 5 or fewer Hit Dice, it dies unless it succeeds on a Will save.
Even if the save succeeds, the creature is affected as though by a fear spell for 2d10 rounds.
Nonevil creatures and evil creatures with more than 5 Hit Dice are not slain by opalescent glare, and they suffer the fear effect only if they fail the Will save.