Opalescent Glare
Opalescent Glare is a D&D 3.5 spell (Necromancy) from PlH. On class lists for Cleric (Level 5), Sorcerer (Level 5), Wizard (Level 5), and others. Range or area: 60 ft.; Saving throw: Will partial (see text); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- 60 ft.
- Target
- One living creature
- Duration
- Instantaneous
- Saving Throw
- Will partial (see text)
- Spell Resistance
- Yes
Inspired by the deadly gaze of the noble ghaele eladrin, this spell causes your eyes to glow with a pearly light.
If the target is evil and has 5 or fewer Hit Dice, it dies unless it succeeds on a Will save.
Even if the save succeeds, the creature is affected as though by a fear spell for 2d10 rounds.
Nonevil creatures and evil creatures with more than 5 Hit Dice are not slain by opalescent glare, and they suffer the fear effect only if they fail the Will save.