Light of Mercuria
Light of Mercuria is a D&D 3.5 spell (Evocation) from Sc. On class lists for Cleric (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 10 minutes/level (D) or until discharged (see text); Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- The caster and up to two rays (see text)
- Duration
- 10 minutes/level (D) or until discharged (see text)
- Saving Throw
- None
- Spell Resistance
- Yes (see text)
This spell functions like light of Lunia, except that the radiance created is golden. Your light rays deal 2d6 points of damage, or 4d6 points of damage against undead and evil outsiders.