Light of Mercuria
Light of Mercuria is a D&D 3.5 spell (Evocation) from PlH. On class lists for Cleric (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 10 minutes/level (D) or until discharged (see text); Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- The caster and creature(s) with ray (up to 2) (see text)
- Duration
- 10 minutes/level (D) or until discharged (see text)
- Saving Throw
- None
- Spell Resistance
- Yes
As light of Lunia, except that you glow with the golden light of Mercuria, the second layer of the Seven Mounting Heavens of Celestia.
Your light rays deal 1d6 points of damage, or 2d6 points of damage against undead and evil outsiders.