Light of Mercuria

Planar Handbook (PlH)Updated Supplementals (3.5)

Light of Mercuria is a D&D 3.5 spell (Evocation) from PlH. On class lists for Cleric (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 10 minutes/level (D) or until discharged (see text); Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
The caster and creature(s) with ray (up to 2) (see text)
Duration
10 minutes/level (D) or until discharged (see text)
Saving Throw
None
Spell Resistance
Yes

As light of Lunia, except that you glow with the golden light of Mercuria, the second layer of the Seven Mounting Heavens of Celestia.

Your light rays deal 1d6 points of damage, or 2d6 points of damage against undead and evil outsiders.