Junglerazer
Junglerazer is a D&D 3.5 spell (Necromancy) from Sc. On class lists for Druid (Level 3), Sorcerer (Level 3), Wizard (Level 3), and others. Range or area: 120 ft.; Saving throw: Reflex half; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- 120 ft.
- Area
- 120 ft. line
- Duration
- Instantaneous
- Saving Throw
- Reflex half
- Spell Resistance
- Yes
Invisible destructive energy springs silently forth from you, instantly destroying all natural plant life in the area and leaving a path of ash in its wake.
Fey, vermin, plants and plant creatures, and animals caught in the area take 1d10 points of negative energy damage per caster level (maximum 10d10).
Material Component: A pinch of ash from a burnt plant.