Hold Monster
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S, M, DF
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One living creature
- Duration
- 1 round/level (D) (see text)
- Saving Throw
- Will negates (see text)
- Spell Resistance
- Yes
This spell functions like hold person, except that it affects any living creature that fails its Will save.
Arcane Material Component: One hard metal bar or rod, which can be as small as a three-penny nail.