Hellish Horde

Planar Handbook (PlH)Updated Supplementals (3.5)

Hellish Horde is a D&D 3.5 spell (Conjuration (Summoning)) from PlH. On class lists for Cleric (Level 9), Sorcerer (Level 9), Wizard (Level 9), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 10 minutes/level (D); Casting time: 10 minutes.

School
Conjuration (Summoning)
Casting Time
10 minutes
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Effect
Two or more summoned creatures within 30 ft. of each other
Duration
10 minutes/level (D)
Saving Throw
None
Spell Resistance
No

This spell summons a horde of devils from the Nine Hells of Baator to serve you.
When the spell is complete, 2d4 bearded devils appear.
Ten minutes later, 1d4 chain devils appear.
Ten minutes after that, one bone devil appears.
Each creature has maximum hit points per Hit Die.
Once these creatures appear, they serve you for the duration of the spell.
The devils obey you explicitly and never attack you, even if someone else manages to gain control over them.
You do not need to concentrate to maintain control over the devils.
You can dismiss them singly or in groups at any time.