Guiding Light

Spell Compendium (Sc)Updated Supplementals (3.5)

Guiding Light is a D&D 3.5 spell (Evocation) from Sc. On class lists for Bard (Level 1), Cleric (Level 1), Sorcerer (Level 1), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: None; Duration: 1 minute/level (D); Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Long (400 ft. + 40 ft./level)
Target
All creatures within 5 ft. of the target
Area
5 ft. radius burst
Duration
1 minute/level (D)
Saving Throw
None
Spell Resistance
Yes

Across the murky plain, a beam of radiance shoots down, highlighting your foes.

Bright lights shine at the targets. The lights grant a +2 circumstance bonus on ranged attack rolls against any highlighted target. If a creature gains total cover or total concealment relative to you, or if it leaves the area, the spell ends for that target.