Ghost Touch Armor
Ghost Touch Armor is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Cleric (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Target
- One armor
- Duration
- 1 minute/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
Confronted with incorporeal enemies, you give the armor you touch the power to defend against such foes.
The subject’s armor gains the ghost touch special ability (DMG 219).
Material Component: A tiny shield made of resin.