Ghost Touch Armor

Spell Compendium (Sc)Updated Supplementals (3.5)

Ghost Touch Armor is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Cleric (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One armor
Duration
1 minute/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

Confronted with incorporeal enemies, you give the armor you touch the power to defend against such foes.

The subject’s armor gains the ghost touch special ability (DMG 219).
Material Component: A tiny shield made of resin.