Fly, Swift

Spell Compendium (Sc)Updated Supplementals (3.5)

Fly, Swift is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Bard (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 swift action.

School
Transmutation
Casting Time
1 swift action
Components
V
Range
Personal
Target
The caster
Duration
1 round
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You squawk twice like and eagle and suddenly long for the freedom of the skies.

This spell functions like fly (PH 232), except as noted above.