Fiendish Quickening
Fiendish Quickening is a D&D 3.5 spell (Transmutation) from BV. On class lists for Cleric (Level 6), Sorcerer (Level 6), Wizard (Level 6), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 full round.
- School
- Transmutation
- Casting Time
- 1 full round
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
For the duration of this spell, the caster’s teleport or teleport without error spell-like ability is quickened. This means that the caster can teleport as a free action and still have time during the round to attack and/or move. The caster can use his quickened teleport or teleport without error once per round. This spell does not affect teleport spells in any way, only the spell-like ability of fiends to teleport themselves.