Eyes of the Oracle
Eyes of the Oracle is a D&D 3.5 spell (Divination) from DM. On class lists for Cleric (Level 6), Sorcerer (Level 6), Wizard (Level 6), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level or until expended; Casting time: 1 standard action.
- School
- Divination
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level or until expended
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
Vague, translucent shadows of your body’s form move just out of sync with your own motions, a visible sign that you exist in two places in time.
You can see into the future, slightly anticipating your opponents’ next moves.
You gain a +2 insight bonus to Armor Class and a +2 insight bonus on Reflex saves.
Additionally, at the end of your turn, you can ready a single standard action regardless of the number of actions taken this turn.
Thus, you can move at your movement rate, make a single attack, and then at the end of your turn ready an action to cast a single spell with a casting time of one standard action.
This behaves as a readied action in all other ways, including the change in your initiative.
If you take the readied action, the spell’s effect ends immediately.
Special: If you are of the dragonblood subtype (see page 4), your bonus to Armor Class and on Reflex saves improves to +3.