Extend Tentacles
Extend Tentacles is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Cleric (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You wriggle your tentacles in a complicated choreography of movement, and your tentacles lengthen.
This spell lengthens the reach of your tentacle attacks by 5 feet. The tentacles attack as normal. If you do not already have tentacles, the spell has no effect on you.