Extend Tentacles

Savage Species (SS)Updated Supplementals (3.0)

Extend Tentacles is a D&D 3.5 spell (Transmutation) from SS. On class lists for Cleric (Level 4), Sorcerer (Level 4), Wizard (Level 4), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, M
Range
Personal
Target
The caster
Duration
1 round/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

Originally developed by medusas, this spell lengthens your tentacles, increasing the reach of your tentacle attacks by 5 feet.
The tentacles attack as normal.
This spell can also increase the length of a medusa’s snakes so they may make normal attacks with a 10-foot reach, or they may start a grapple after a successful attack as if you had the improved grab ability.
If the snakes get a successful hold, they can constrict on any following round for 1d3 points of damage plus your Strength modifier with a successful grapple check.