Etherealness, Swift

Player's Handbook II (PH2)Updated Supplementals (3.5)

Etherealness, Swift is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Beguiler (Level 5), Cleric (Level 5), Sorcerer (Level 5), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 1 round; Casting time: 1 swift action.

School
Transmutation
Casting Time
1 swift action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One willing creature
Duration
1 round
Saving Throw
Will negates
Spell Resistance
Yes

With a single word and a quick wave of your hand, the creature disappears.
The subject becomes ethereal until the end of its next turn.
If, at the end of the spell’s duration, the subject creature rematerializes within a solid object or in an occupied space, it is shunted off to the nearest open space and takes 1d6 points of damage per 5 feet so traveled.