Divine Insight

Complete Adventurer (CAd)Updated Supplementals (3.5)

Divine Insight is a D&D 3.5 spell (Divination) from CAd. On class lists for Cleric (Level 2), Paladin (Level 2), Cleric Variant (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 hour/level or until discharged (D); Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S, DF
Range
Personal
Target
The caster
Duration
1 hour/level or until discharged (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

When you cast this spell, you invoke the power of your deity to guide your actions. Once during the spell’s duration, you can choose to use its effect. This spell grants you an insight bonus equal to 5 + your caster level (maximum bonus of +15) on any single skill check. Activating the effect requires an immediate action. You must choose to use divine insight before you make the check you want to modify. Once used, the spell ends.

You can’t have more than one divine insight effect active on you at the same time.