Demon Dirge
Demon Dirge is a D&D 3.5 spell (Transmutation) from PlH. On class lists for Cleric (Level 4), Sorcerer (Level 4), Wizard (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates or Fortitude partial (see text); Duration: Instantaneous or 1d4 rounds (see text); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One living creature
- Duration
- Instantaneous or 1d4 rounds (see text)
- Saving Throw
- Fortitude negates or Fortitude partial (see text)
- Spell Resistance
- Yes and no (see text)
The baatezu’s answer to Blood War-related demonic magic targeting their race, demon dirge deals 3d6 points of damage to any creature that has both the chaotic and evil subtypes (such as a howler or a demon). A successful Fortitude save negates this damage.
If the target creature also possesses the tanar’ri subtype, the spell has a much more powerful effect. The target’s blood seethes and churns, stunning it for 1d4 rounds and dealing 3d6 points of damage in each of those rounds. A successful Fortitude save negates the stun effect and reduces the duration to 1 round. Such creatures’ spell resistance does not apply against this effect.