Demon Dirge

Planar Handbook (PlH)Updated Supplementals (3.5)

Demon Dirge is a D&D 3.5 spell (Transmutation) from PlH. On class lists for Cleric (Level 4), Sorcerer (Level 4), Wizard (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates or Fortitude partial (see text); Duration: Instantaneous or 1d4 rounds (see text); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
Instantaneous or 1d4 rounds (see text)
Saving Throw
Fortitude negates or Fortitude partial (see text)
Spell Resistance
Yes and no (see text)

The baatezu’s answer to Blood War-related demonic magic targeting their race, demon dirge deals 3d6 points of damage to any creature that has both the chaotic and evil subtypes (such as a howler or a demon). A successful Fortitude save negates this damage.

If the target creature also possesses the tanar’ri subtype, the spell has a much more powerful effect. The target’s blood seethes and churns, stunning it for 1d4 rounds and dealing 3d6 points of damage in each of those rounds. A successful Fortitude save negates the stun effect and reduces the duration to 1 round. Such creatures’ spell resistance does not apply against this effect.