Death Lock

Ghostwalk (Gh)Updated Supplementals (3.0)

Death Lock is a D&D 3.5 spell (Necromancy) from Gh. On class lists for Cloistered Cleric (Level 3), Cleric Variant (Level 3), Cleric (Level 3), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 10 minutes/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Duration
10 minutes/level
Saving Throw
Will negates
Spell Resistance
Yes

If the subject creature dies while the spell is in effect, its soul immediately passes on to the True Afterlife and cannot form a ghost.
The subject can still be raised from the dead or even brought back as a ghost by magic (such as with the raise ghost spell); this spell only prevents a newly slain creature from forming a ghost of its own volition.