Death Lock
Death Lock is a D&D 3.5 spell (Necromancy) from Gh. On class lists for Cloistered Cleric (Level 3), Cleric Variant (Level 3), Cleric (Level 3), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 10 minutes/level; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature
- Duration
- 10 minutes/level
- Saving Throw
- Will negates
- Spell Resistance
- Yes
If the subject creature dies while the spell is in effect, its soul immediately passes on to the True Afterlife and cannot form a ghost.
The subject can still be raised from the dead or even brought back as a ghost by magic (such as with the raise ghost spell); this spell only prevents a newly slain creature from forming a ghost of its own volition.