Darsson's Cooling Breeze
Darsson's Cooling Breeze is a D&D 3.5 spell (Evocation) from ShS. On class lists for Druid (Level 1), Sorcerer (Level 1), Wizard (Level 1), and others. Range or area: 60 ft.; Saving throw: None; Duration: 1 hour/level (D); Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- 60 ft.
- Area
- 60 ft. line emanation from a point designated within 10 ft. of the caster to the extreme of the range
- Effect
- Line-shaped breeze
- Duration
- 1 hour/level (D)
- Saving Throw
- None
- Spell Resistance
- Yes
You create a light breeze (approximately 9 mph) that originates from a point you designate, affecting all creatures, gasses, clouds, and fogs in its path.
Any airborne vapors, fumes, clouds, smoke, and gasses drift away from the point at a speed of 80 feet per round and dissipate in one-fourth the normal time.
In addition to the effects noted, the cooling breeze can do anything that a normal breeze would be expected to do.
It can move wind chimes, scatter pieces of paper or parchment, cause candle or hearth flames to flicker, and so forth.
Darsson’s cooling breeze can be made permanent with a permanency spell.