Crown of Protection
Crown of Protection is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Cleric (Level 3), Duskblade (Level 3), Sorcerer (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level (D) or until discharged; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, F
- Range
- Touch
- Target
- One creature
- Effect
- Create crown, deflection +1 AC, resistance +1 all saves.
- Duration
- 1 hour/level (D) or until discharged
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
A shimmering crown of force appears upon the recipient’s head.
A barely visible shield of force projects forward from it, warding off attacks aimed at its wearer.
This spell creates a crown of magical energy that grants the spell’s recipient a +1 deflection bonus to AC and a +1 resistance bonus on all saves.
As an immediate action, the creature wearing a crown of protection can discharge its magic to gain a +4 deflection bonus to AC or a +4 resistance bonus on saves for 1 round.
The spell ends after the wearer uses the crown in this manner.
The crown occupies space on the body as a headband, hat, or helm.
If the crown is removed, the spell immediately ends.
Focus: An iron hoop 6 inches in diameter.