Crown of Protection

Player's Handbook II (PH2)Updated Supplementals (3.5)

Crown of Protection is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Cleric (Level 3), Duskblade (Level 3), Sorcerer (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level (D) or until discharged; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, F
Range
Touch
Target
One creature
Effect
Create crown, deflection +1 AC, resistance +1 all saves.
Duration
1 hour/level (D) or until discharged
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

A shimmering crown of force appears upon the recipient’s head.
A barely visible shield of force projects forward from it, warding off attacks aimed at its wearer.
This spell creates a crown of magical energy that grants the spell’s recipient a +1 deflection bonus to AC and a +1 resistance bonus on all saves.
As an immediate action, the creature wearing a crown of protection can discharge its magic to gain a +4 deflection bonus to AC or a +4 resistance bonus on saves for 1 round.
The spell ends after the wearer uses the crown in this manner.
The crown occupies space on the body as a headband, hat, or helm.
If the crown is removed, the spell immediately ends.
Focus: An iron hoop 6 inches in diameter.