Crown of Clarity

Player's Handbook II (PH2)Updated Supplementals (3.5)

Crown of Clarity is a D&D 3.5 spell (Divination) from PH2. On class lists for Planar Ranger (Level 2), Urban Ranger (Level 2), Ranger Variant (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level (D) or until discharged; Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S, F
Range
Touch
Target
One creature
Duration
1 hour/level (D) or until discharged
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

A crown of magical energy appears upon your head.
For a moment, your vision blurs and a slight buzz fills your ears.
These distractions pass, leaving you with sharpened senses.
You create an arcane crown that grants the wearer a +2 competence bonus on Listen and Spot checks.
As an immediate action, the creature wearing a crown of clarity can discharge its magic to gain a +8 bonus on a single Spot or Listen check.
The spell ends after the wearer uses the crown in this manner.
The crown occupies space on the body as a headband, hat, or helm.
If the crown is removed, the spell immediately ends.
Focus: A pewter hoop 6 inches in diameter.