Babau Slime

Planar Handbook (PlH)Updated Supplementals (3.5)

Babau Slime is a D&D 3.5 spell (Transmutation) from PlH. On class lists for Druid (Level 3), Sorcerer (Level 3), Wizard (Level 3), and others. Range or area: Touch; Saving throw: Fortitude negates (harmless) and Reflex negates (see text); Duration: 1 minute/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M, DF
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Fortitude negates (harmless) and Reflex negates (see text)
Spell Resistance
Yes (harmless)

This demon-inspired transmutation causes the subject to secrete a slimy red layer of jelly that coats her skin, armor, and equipment.
While the slime does not harm the subject or her equipment, any other weapon that touches it takes 1d8 points of acid damage from the corrosive goo, and the weapon’s hardness does not reduce this damage.
A magic weapon may attempt a Reflex save to avoid taking this damage.
A creature who strikes a slime-protected subject with an unarmed attack, unarmed strike, touch spell, or natural weapon takes this damage as well but can negate the damage with a Reflex save.
Material Component: A drop of babau slime.