Aura of Evasion
Aura of Evasion is a D&D 3.5 spell (Abjuration) from Sc. On class lists for Cloistered Cleric (Level 5), Cleric Variant (Level 5), Cleric (Level 5), and others. Range or area: 10 ft.; Saving throw: None; Duration: 1 minute/level; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S, M, DF
- Range
- 10 ft.
- Area
- 10 ft. radius emanation centered on the caster
- Duration
- 1 minute/level
- Saving Throw
- None
- Spell Resistance
- No
"Stay together," you shout, and intone the words of this spell, casting the crushed gemstone in the air at its conclusion. You are all bathed in a silver-green nimbus of light.
You and all creatures within 10 feet of you gain evasion, but only against breath weapons. (If a breath weapon would normally allow a Reflex saving throw for half damage, a creature within an aura of evasion that successfully saves takes no damage instead.) Creatures within the spell’s area that already have evasion or improved evasion get a +4 bonus on Reflex saving throws against breath weapons.
Material Component: Powdered emerald worth 500 gp.