Wings of Air

Draconomicon (Dr)Updated Supplementals (3.5)

Wings of Air is a D&D 3.5 spell (Transmutation) from Dr. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Touch; Saving throw: None (harmless); Duration: 1 minute/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V
Range
Touch
Target
One winged creature
Duration
1 minute/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

The creature you touch becomes more agile in the air, able to make quicker turns, and more maneuverable when flying. The target must be capable of flight using wings. The creature’s maneuverability improves by one step—from clumsy to poor, poor to average, average to good, or good to perfect.

A single creature cannot benefit from multiple applications of this spell at one time.