Wingbind

Spell Compendium (Sc)Updated Supplementals (3.5)

Wingbind is a D&D 3.5 spell (Evocation) from Sc. On class lists for Sorcerer (Level 4), Wizard (Level 4), Abjurer Variant (Level 4), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Reflex negates; Duration: 1 round/level (D); Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
One creature
Duration
1 round/level (D)
Saving Throw
Reflex negates
Spell Resistance
Yes

The flying creature lets out a surprised howl and then plummets to the ground, its wings flat against its body and struggling against a green glowing net.

A web of force surrounds the target, entangling it like a net. This spell functions like earthbind (page 76), except that an ensnared creature immediately falls to the ground, taking falling damage. An entangled creature can escape with a successful Escape Artist check against a DC equal to the save DC of the spell. Like a wall of force (PH 298), this web of force is impervious to most attacks: It is immune to damage of all kinds, cannot be burst with a Strength check, and is unaffected by most spells, including dispel magic. Also like a wall of force, the web is immediately destroyed by disintegrate, a rod of cancellation, a sphere of annihilation, or Mordenkainen’s disjunction.