Waves of Cold

Frostburn (Fr)Updated Supplementals (3.5)

Waves of Cold is a D&D 3.5 spell (Necromancy) from Fr. On class lists for Sorcerer (Level 6), Wizard (Level 6), Abjurer Variant (Level 6), and others. Range or area: 60 ft.; Saving throw: Will negates; Duration: 1 round/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
60 ft.
Area
60 ft. cone burst
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes

Waves of frigid energy render all creatures with the fire subtype in the spell’s area shaken for the duration of the spell.
Any creature with the cold subtype caught in the area of this spell loses its immunity to cold for the duration of the spell.
Whether or not a creature makes its saving throw, it becomes immune to further castings of this spell for 24 hours.
Coldfire Component: Two ounces of coldfire.