Warning Shout

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Warning Shout is a D&D 3.5 spell (Transmutation) from Mag. On class lists for Paladin (Level 1), Paladin Variant (Level 1), Paladin of Freedom (Level 1), and others. Range or area: See text; Saving throw: None; Duration: 1 round (see text); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V
Range
See text
Area
See text
Duration
1 round (see text)
Saving Throw
None
Spell Resistance
No

You speak up to five words, which are magically amplified to be heard by all hearing creatures within half a mile.
All within the area hear the words as loud as you spoke them.
The spell does not harm people who hear it and cannot transmit magical effects (such as a harpy’s song, sonic spells, or charm effects), although a creature already affected by a magical effect (such as a suggestion) could respond to a nonmagical trigger word deployed by a warning shout.
Anyone sleeping naturally (as opposed to magically induced sleep, such as from a sleep spell) within the area is woken by the warning shout.