Vitriolic Sphere

Spell Compendium (Sc)Updated Supplementals (3.5)

Vitriolic Sphere is a D&D 3.5 spell (Conjuration (Creation)) from Sc. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: Reflex partial (see text); Duration: Instantaneous (see text); Casting time: 1 standard action.

School
Conjuration (Creation)
Casting Time
1 standard action
Components
V, S, M
Range
Long (400 ft. + 40 ft./level)
Area
10 ft. radius burst
Duration
Instantaneous (see text)
Saving Throw
Reflex partial (see text)
Spell Resistance
No

At the successful casting of the spell, you conjure a sizzling emerald sphere. The sphere immediately shatters, drenching all in the area with a potent acid.

Affected creatures take 6d6 points of acid damage. Creatures that succeed on their Reflex saving throws take half of this damage. Creatures that fail their Reflex saves take full damage, and also take 6d6 points of acid damage in each of the following 2 rounds.

Material Component: A tiny glass vial filled with aqua regia.