Vigor, Mass Lesser

Complete Divine (CD)Updated Supplementals (3.5)

Vigor, Mass Lesser is a D&D 3.5 spell (Conjuration (Healing)) from CD. On class lists for Cleric (Level 3), Druid (Level 3), Cleric Variant (Level 3), and others. Range or area: 20 ft.; Saving throw: Will negates (harmless); Duration: 10 rounds + 1 round/level, up to 25 rounds; Casting time: 1 standard action.

School
Conjuration (Healing)
Casting Time
1 standard action
Components
V, S
Range
20 ft.
Target
One creature/2 caster levels within 30 ft. of each other
Effect
Grant Fast Healing 1. Heal target 1HP/round.
Duration
10 rounds + 1 round/level, up to 25 rounds
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You invoke healing energy over a group of creatures, granting each the fast healing ability for the duration of the spell. Each subject heals 1 hit point per round of such damage until the spell ends and is automatically stabilized if he or she begins dying from hit point loss during that time. Mass lesser vigor does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow or attach lost body parts.

The effects of multiple vigor spells do not stack; only the highest-level effect applies. Applying a second vigor spell of equal level extends the first spell’s duration by the full duration of the second spell.