Vigor
Vigor is a D&D 3.5 spell (Conjuration (Healing)) from Sc. On class lists for Cleric (Level 3), Druid (Level 3), Cleric Variant (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 rounds + 1 round/level, up to 25 rounds; Casting time: 1 standard action.
- School
- Conjuration (Healing)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Duration
- 10 rounds + 1 round/level, up to 25 rounds
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
This spell functions like lesser vigor, except as noted here and that it grants fast healing 2.