Veil

Player's Handbook v.3.5 (PH)Core (3.5)
School
Illusion (Glamer)
Casting Time
1 standard action
Components
V, S
Range
Long (400 ft. + 40 ft./level)
Target
One or more creatures within 30 ft. of each other
Duration
Concentration + 1 hour/level (D)
Saving Throw
Will negates (see text)
Spell Resistance
Yes (see text)

You instantly change the appearance of the subjects and then maintain that appearance for the spell’s duration. You can make the subjects appear to be anything you wish. A party might be made to resemble a mixed band of sprites led by a treant. The subjects look, feel, and smell just like the creatures the spell makes them resemble. Affected creatures resume their normal appearances if slain. You must succeed on a Disguise check to duplicate the appearance of a specific individual. This spell gives you a +10 bonus on the check.

Unwilling targets can negate the spell’s effect on them by making Will saves or with spell resistance. Those who interact with the subjects can attempt Will disbelief saves to see through the glamer, but spell resistance doesn’t help.