Tremorsense
Tremorsense is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Planar Ranger (Level 2), Urban Ranger (Level 2), Ranger Variant (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 10 minutes/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, DF, F
- Range
- Personal
- Target
- The caster
- Duration
- 10 minutes/level (D)
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You cast this spell and know where each of your opponents stands. Their presence is marked in your mind like ripples radiating along the surface of a pond.
You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
Arcane Focus: A fleck of skin from a creature that has tremorsense.