Touch of the Graveborn
Touch of the Graveborn is a D&D 3.5 spell (Necromancy) from CM. On class lists for Sorcerer (Level 8), Wizard (Level 8), Abjurer Variant (Level 8), and others. Range or area: Touch; Saving throw: Fortitude partial or Will negates; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature/3 caster levels
- Duration
- Instantaneous
- Saving Throw
- Fortitude partial or Will negates
- Spell Resistance
- Yes
Your hand grows numb and pulses with a deep and sickly radiance, the chill of the grave emanating from it.
Your melee touch attacks channel negative energy that disrupts the life force of living creatures, dealing 10d6 points of damage. You can use this melee touch attack up to one time per three levels.
Any target that has one or more negative levels also takes 1d6 points of Strength drain; a successful Fortitude save negates this secondary effect.
An undead with HD of more than twice your caster level is unaffected.