Sweet Water

Defenders of the Faith: A Guidebook to Clerics and Paladins (DF)Updated Supplementals (3.0)

Sweet Water is a D&D 3.5 spell (Divination) from DF. On class lists for Druid (Level 2), Druid Variant (Level 2), Druidic Avenger (Level 2), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S, M
Range
Long (400 ft. + 40 ft./level)
Effect
A well shaft, 10 ft. diameter, up to 100 ft. deep.
Duration
Instantaneous
Saving Throw
None
Spell Resistance
No

This spell locates a source of fresh water within 100 feet of the surface. If a water source is in range, it excavates a well shaft down to that water. Otherwise, the spell fails.

Material Component: A shovel or spade.