Suspension

Shining South (ShS)Updated Forgotten Realms (3.5)

Suspension is a D&D 3.5 spell (Transmutation) from ShS. On class lists for Sorcerer (Level 4), Wizard (Level 4), Spellthief (Level 4), and others. Range or area: Touch; Saving throw: None; Duration: 1d4 days + 1 day/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One non-living object up to 1,000 lb./caster level
Duration
1d4 days + 1 day/level (D)
Saving Throw
None
Spell Resistance
No

This spell functions like levitate, except as noted above and as follows.
You can mentally direct the object to move up or down as much as 45 feet each round for the duration of the spell; doing so is a move action.
When you cease concentration, the object remains in place for the duration of the spell.
Material Component: A small leather loop suspended from a bent wire of gold.