Summon Undead I

Ghostwalk (Gh)Updated Supplementals (3.0)

Summon Undead I is a D&D 3.5 spell (Conjuration (Summoning)) from Gh. On class lists for Sorcerer (Level 1), Wizard (Level 1), Abjurer Variant (Level 1), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level; Casting time: 1 full round.

School
Conjuration (Summoning)
Casting Time
1 full round
Components
V, S, F
Range
Close (25 ft. + 5 ft./2 levels)
Effect
One summoned creature
Duration
1 round/level
Saving Throw
None
Spell Resistance
No

As summon monster I, except that you summon an undead creature.
The spell conjures one of the creatures from the 1st-level list on the Summon Undead table below.
You choose which creature to summon, and you can change that choice each time you cast the spell.
Summoned undead do not count toward your total Hit
Dice of undead you can control with animate dead or negative energy.
When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.
Summoning undead is always evil.
Focus: A tiny bag, a small (not lit) candle, and a carved bone from any humanoid.
This spell first appeared in Magic of Faerûn.