Suffer the Flesh
Suffer the Flesh is a D&D 3.5 spell (Transmutation) from MoE. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 swift action.
- School
- Transmutation
- Casting Time
- 1 swift action
- Components
- V, S, M
- Range
- Personal
- Target
- The caster
- Duration
- 1 round
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You can draw upon your physical endurance to increase the power of your spells. You voluntarily deal Constitution damage to yourself when you cast this spell. For each 2 points of damage dealt, your caster level increases by 1. You cannot take more Constitution damage than your caster level (maximum 10 points for a +5 caster level increase).
Your maximum and current hit points drop appropriately for your lower Constitution score. A creature that has no Constitution score, or that has immunity to Constitution damage, cannot cast this spell.
Material Component: A ruby worth 250 gp.