Stick

Spell Compendium (Sc)Updated Supplementals (3.5)

Stick is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Bard (Level 0), Sorcerer (Level 0), Wizard (Level 0), and others. Range or area: Touch; Saving throw: Will negates (object); Duration: Instantaneous; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Effect
Nonmagical, unattended object weighing up to 5 lb.
Duration
Instantaneous
Saving Throw
Will negates (object)
Spell Resistance
Yes (object)

Lacking someone to hold the item where you need it, you mutter and wave your hand in a simple gesture before sticking the item in place.

Stick affixes one object weighing up to 5 pounds to another object. The two items can be separated with even a small amount of force, such as a wind stronger than 10 mph, a mage hand or unseen servant spell, or a move action by any corporeal creature (which provokes attacks of opportunity).

Material Component: A bit of dried glue.