Stick
Stick is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Bard (Level 0), Sorcerer (Level 0), Wizard (Level 0), and others. Range or area: Touch; Saving throw: Will negates (object); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Effect
- Nonmagical, unattended object weighing up to 5 lb.
- Duration
- Instantaneous
- Saving Throw
- Will negates (object)
- Spell Resistance
- Yes (object)
Lacking someone to hold the item where you need it, you mutter and wave your hand in a simple gesture before sticking the item in place.
Stick affixes one object weighing up to 5 pounds to another object. The two items can be separated with even a small amount of force, such as a wind stronger than 10 mph, a mage hand or unseen servant spell, or a move action by any corporeal creature (which provokes attacks of opportunity).
Material Component: A bit of dried glue.