Stasis Clone

Lords of Darkness (LD)Updated Forgotten Realms (3.0)

Stasis Clone is a D&D 3.5 spell (Necromancy) from LD. On class lists for Sorcerer (Level 9), Wizard (Level 9), Abjurer Variant (Level 9), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 10 minutes.

School
Necromancy
Casting Time
10 minutes
Components
V, S, M, F
Range
Touch
Effect
One clone
Duration
Instantaneous
Saving Throw
None
Spell Resistance
No

As clone, except that if the original individual is still alive, the cloned body falls immediately into stasis and does not rot.
If the original individual later dies, the soul transfers to the stasis clone, which leaves stasis and immediately begins to function as per the normal clone spell.
If multiple stasis clones exist for the same original creature when it is slain, the soul goes into the most recently created stasis clone.