Spider Poison
Spider Poison is a D&D 3.5 spell (Necromancy) from Mag. On class lists for Assassin (Level 3), Sorcerer (Level 3), Wizard (Level 3), and others. Range or area: Touch; Saving throw: Fortitude negates (see text); Duration: Instantaneous (see text); Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Target
- One creature
- Duration
- Instantaneous (see text)
- Saving Throw
- Fortitude negates (see text)
- Spell Resistance
- Yes
Similar to the divine spell poison, you inflict a paralyzing poison upon the subject by making a successful melee touch attack.
The poison deals 1d6 points of temporary Strength damage immediately and another 1d6 points of temporary Strength damage 1 minute later.
Each instance of damage can be negated by a Fortitude save (DC 10 + one-half caster level + caster’s Intelligence or Charisma modifier, for wizards and sorcerers, respectively).
Material Component: A poisonous spider, alive or dead.