Spider Poison

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Spider Poison is a D&D 3.5 spell (Necromancy) from Mag. On class lists for Assassin (Level 3), Sorcerer (Level 3), Wizard (Level 3), and others. Range or area: Touch; Saving throw: Fortitude negates (see text); Duration: Instantaneous (see text); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
Instantaneous (see text)
Saving Throw
Fortitude negates (see text)
Spell Resistance
Yes

Similar to the divine spell poison, you inflict a paralyzing poison upon the subject by making a successful melee touch attack.
The poison deals 1d6 points of temporary Strength damage immediately and another 1d6 points of temporary Strength damage 1 minute later.
Each instance of damage can be negated by a Fortitude save (DC 10 + one-half caster level + caster’s Intelligence or Charisma modifier, for wizards and sorcerers, respectively).
Material Component: A poisonous spider, alive or dead.