Simbul's Synostodweomer

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Simbul's Synostodweomer is a D&D 3.5 spell (Transmutation) from Mag. On class lists for Sorcerer (Level 7), Wizard (Level 7), Abjurer Variant (Level 7), and others. Range or area: Personal; Saving throw: None; Duration: 1 round; Casting time: 1 full round.

School
Transmutation
Casting Time
1 full round
Components
V, S
Range
Personal
Target
The caster
Effect
Turn one of the caster's spell into healing
Duration
1 round
Saving Throw
None
Spell Resistance
Yes

You channel the spell energy from a spell you know into healing magic.
After you cast this spell, on your next turn you cast another spell, which is converted to positive energy.
On the round you cast the second spell, you may touch yourself or another creature, curing 1d6 hit points of damage for every spell level of the spell you cast.
If the spell you cast was prepared with a metamagic feat, you use the level of the spell slot the spell occupied.