Shroud of Flame
Shroud of Flame is a D&D 3.5 spell (Evocation) from Sc. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 1 round/level; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One creature
- Duration
- 1 round/level
- Saving Throw
- None
- Spell Resistance
- Yes
You snap your fingers, and a small explosion of black smoke results. Nearby, one of your foes bursts into flames.
This spell causes a creature to take 2d6 points of fire damage in each round of the spell’s duration. The shroud of flame around the creature sheds bright illumination out to 40 feet and negates any concealment the creature might have.
Immersing the subject creature in a nonflammable liquid ends the spell.
Material Component: A pinch of saltpeter, a small piece of phosphorus, and a scrap of lace cloth or a spiderweb.