Shocking Grasp
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature or object
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- Yes
Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like).