Secret Weapon

CityScape (Ci)Updated Supplementals (3.5)

Secret Weapon is a D&D 3.5 spell (Illusion (Glamer)) from Ci. On class lists for Assassin (Level 1), Bard (Level 1), Blackguard (Level 1), and others. Range or area: Touch; Saving throw: Will negates (harmless, object); Duration: 10 minutes/level (D); Casting time: 1 standard action.

School
Illusion (Glamer)
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One weapon
Duration
10 minutes/level (D)
Saving Throw
Will negates (harmless, object)
Spell Resistance
Yes (harmless, object)

At your touch, the weapon seems to disappear from view.

You enable someone to hide a weapon on his person. The weapon does not become truly invisible so much as easily overlooked. Secret weapon adds +20 to the Sleight of Hand check to conceal a light weapon, and +10 to the check to conceal a larger weapon (even one normally too large to conceal). A "weapon" is defined as any manufactured weapon. With the aid of this spell, you can attempt to hide a weapon even if you do not possess the Sleight of Hand skill. Additionally, you can hide the presence of a weapon from detection spells, although true seeing penetrates the glamer.

Material Component: A thin black cloth.