Second Wind
Second Wind is a D&D 3.5 spell (Transmutation) from BE. On class lists for Paladin (Level 1), Paladin Variant (Level 1), Paladin of Freedom (Level 1), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Touch
- Target
- One creature
- Duration
- 1 hour/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
For the duration of the spell, the target can perform long-term strenuous activity as though it had the Endurance feat.